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Lex Fridman Podcast #493 · March 11, 2026 · 3h 30m

World of Warcraft, Overwatch, Blizzard, and Future of Gaming

Jeff Kaplan — VP who led World of Warcraft and created Overwatch. How WoW became a cultural phenomenon, the challenge of designing for millions of simultaneous players, and what happens when your game becomes a virtual society.

This summary was generated from show notes and public descriptions, not from a full transcript review. Details may contain inaccuracies.

Highlights

When your game becomes a virtual society, you're governing — not designing
Kaplan: WoW crossed from game to society. The design decisions became governance decisions — economics, justice, social norms.
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